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Blackroom pulled from Kickstarter after 4 days
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Blackroom pulled from Kickstarter after 4 days

by Devin StylesMay 1, 2016

Better now than later. After only 4 days, BLACKROOM’s Kickerstarter campaign was pulled by its creators.  The entire planet pretty much knows that to be on Kickstarter, you need to have a fully functioning prototype. That seemed to have been an oversight by John Romero and Adrian Carmack.

Seeing how no demo was available the creative duo felt it wise to voluntarily pull the campaign rather than have it yanked by Kickstarter for compliance reasons.

No timeline was given for the reboot, but there was a promise made on their Kickstarter page that they will provide “something special” for those that renew their pledges.

Hopefully, the campaign was not just a feeler to judge interest in a new shooter – but time will tell. It would be nice that if the window is moved into 2019, that they consider doing something with VR.

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About The Author
Devin Styles
Devin Styles

Associate Editor | *blink *blink – I’m still here? Give me some java and a game and I’m gtg.

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